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It's important to note ALL six area's mentioned will be suffering from margin compression. The iPad1 was the only player in town, and such were the area's accompanying the iPad1. But not anymore!

1) Hardware - The iPad1 is lowered in price to $379 it seems, the new iPad2 is the price of the old iPad. Many people expected the iPad2 would be more expensive than the iPad1, but it isn't. Proofs margin compression.

2) Warranty / maintenance / service
These are dependent on number of sales. Back when Android didn't ship on phones, of course Apple earned more on warranty / maintenance than HTC / Samsung did. But if HTC / Samsung make less profit on warranty / maintenance (and they probably will because of heavy competition), then so will Apple do. For example, as far as I remember Apple didn't charge money for the rubber casings (related to the 'deathgrip'). If they were the "only player in town", they might have charged for the casings adding some blabla about how the casings "added value". But they didn't! Because there were other phones which didn't suffer from death grip (at least such was public perception), so they couldn't market the casings as an improvement, and couldn't charge for it. Again, I'd say competition leads to margin compression.

3) Developer Services

Currently, I think more people are willing to develop for Android than for iPhone. Why? Because Android has a far higher number of users. Compare to MacOSX / Windows: Far more people and companies have been developing for Windows. Even while on Windows it's easier to pirate software, and even while MacOSX software might be more profitable 'per user'. Microsoft cashed in on this, they didn't milk their developers (that much). Visual Studio Express and such were free. It seems Android is following the Windows model. Google doesn't earn from milking developers, but they earn because the low threshold for new developers to start developing enlarges the market share of the platform in general - as Microsoft did.

So, if you're a game developer or such, and it's cheaper to develop for Android then for iPad, here's some math, assuming Android tablet market share will be as high as for smartphone market share:
-Sell 1 iPad app for $10,
-Sell 2 Android apps for $5 and 2 more are pirated,

then you earn the same, but it's cheaper to develop for Android. Windows has clearly shown most developers are happy to develop for low-margin platforms like Windows, as long as there's enough volume!

4) Media store

Maybe iTunes is better at the moment, but that's not the point. The point is, if songs on iTunes are $1 and songs on Google's music service are $.8, than Apple will have to lower their prices. If 'right owners' on Google get 50% or such and at Apple only 40%, then they will complain at Apple. Again, margin compression!

5) AdMob - if iAds are chaeper then AdMob, then Google will have to lower their prices I think, because they're no longer a monopoly. Again, margin compression, but this time in advantage of Apple.

6) AppStore
"More then 50% of Android users have never downloaded a paid app"
Hey, you know what? That shows unwillingness of lots of consumers to pay for apps! Back in the time when the iPad1 was the only tablet out there, people thought it was a normal thing to do to pay for software.

Just like before OpenOffice arrived. But as many people got to know OpenOffice, it became harder for Microsoft to keep the margins for MS Office high. People got used to the idea they could get 80% of the functionality for free. MS only was able to keep the high margins for MS Office because of a lock-in and anti-competetive behaviour. Now, apart from iTunes, I don't think there's any reason for people "not to leave" the iPad platform. Apple doesn't have 'dominant' standards (such as .doc, .xls etc.) and tons of VBA-macro's which doesn't allow their customers to switch to a competing and _cheaper_ platform. So if Apple doesn't have a fence, they can't stop the sheep running away.

Basically, I think Zerohedge's post shows an underestimation of how margin compression applies to _all_ six area's mentioned!